GET STRONG AT JOSEKI 1 PDF

Get Strong at the Joseki 1 has 7 ratings and 1 review: Published September 28th by Kiseido Publishing Company, pages, Paperback. K Get Strong at Joseki, Vol. 1 problems on josekis arising from playing the first corner move on the point. K Get Strong at Joseki, Vol. 2. Professional go players — starting with a rank of 1-dan — are also ranked by the dan 6 of the Get Strong at Go Series), with its relatively easy problems.

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Frank Hestvik added it Sep 06, At this stage the book you will want to investigate is Basic Techniques of Go.

One of the most important techniques in middle-game fighting is identifying, then attacking weak groups. If you want to get strong at tesuji, it is not necessary to solve difficult problems; rather, it is more important to solve a lot of easy problems.

Phisith marked it as to-read Dec 06, Here wtrong problems systematically covering the standard invasions on the side and the corners, attacking corner enclosures, and erasing large territorial frameworks. Damon marked it as to-read Jan 24, The stronger the player, the higher his dan.

Book Review: Get Strong at Joseki 1

Such activity can be likened to mental weight training. To see what your friends thought of this book, please sign up. Williamscg76 marked it as to-read Jun 01, Go is a strategic game and it is in the opening fuseki where you plan your strategy.

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In another section the reader is shown when it is appropriate to expand his eye space and when he should fall back and play on a vital point. Also included are a complete explanation of the status of the bent-four-in-the-corner shape and ten-thousand-year ko. Studying the problems presented here will furnish you with a firm grounding in this aspect of the game.

Using Kiseido’s Books to Get Strong at Go

Get Strong at Joseki, Vol. Studying these problems will help you understand when to forgo sente moves for gote ones, or when to go on the initiative with josei sente move. Part Two contains life-and-death problems of positions that arise from josekis and their variants. Since you will, in general, koseki to play bigger moves before smaller ones, being able to determine the size of various moves will go a long way toward increasing your endgame strength.

Is this book easy to read? If combined with a study of tesuji and life-and-death problems, your quest to become a dan-level player will be that much easier.

Get Strong at Joseki 1 by Richard Bozulich | LibraryThing

Christiaan marked it as to-read Aug 12, Be the first to ask a question about Get Strong at the Joseki 1. Vanadiumo added it Jan 11, Especially recommended for players who have just learned the rules.

Ideal for this purpose is GO: These and other go-playing software can be purchased in the US at http: Go has a handicap system whereby a strong player att play a weaker player on equal terms. Perfect sfrong studying this is Life and DeathVol.

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Manuel marked it as to-read Oct 13, Clark rated it really liked it Nov 03, Rikhon Sharif marked it as to-read Jan 13, After working your way through the endgame tesuji problems in Part Two, you will surely look at the endgame quite differently. You might want to see if you can do better than the amateur and perhaps even match the professional’s result after you have studied the contents of this book.

The maximum handicap usually given is 9 stones — the handicap normally given beginners by strong players. Kirjoittaessani added it Oct 12, Matthew Porreca marked it as to-read May 08, There is also a news group rec. Unless you’re ay strong in the endgame, expect to do badly. Get Strong at Life and Death Return by Richard Bozulich Killing isolated groups or finding a way to make two eyes for them is an important technique that every go player must acquire.

Get Strong at Joseki 1

gdt Porawet Wonggard rated it it was amazing Jan 10, Return to Book Page. Get Strong at Joseki 1 Description: Lists with This Book. Click here on How to Play Go to read the first two chapters.

Books by Richard Bozulich. To understand opening strategy, it is essential that you study josekis. A beginner is given an arbitrary rank of kyu.